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BAM Automat
Active addon
BAM Automat is a material workflow addon for Blender. It scans texture folders, groups texture sets into material candidates, and creates or updates Blender materials from suffix, channel, and colorspace definitions.
Use it when you need to build many PBR materials from a texture library, keep material names and texture paths organized, inspect scene materials, assign or replace materials, clean unused material data, and prepare materials for an asset library.
Current wiki baseline: BAM AutoMat v1.2.1
Blender: 4.2 or newer, based on the installed extension manifest.
License: GPL-3.0-or-later.
Highlights
Create or update materials from a texture folder in a short guided workflow.Detect material candidates from BaseColor textures, with optional subfolder scanning.Use presets for suffixes, texture channels, colorspaces, and packed maps such as ARM.Manage scene materials with assign, replace, select, preview, cleanup, and duplicate tools.Use Materials Overlay and MatName Overlay for faster material browsing and inspection.Export selected materials to an asset-library file with the MatsAsset beta helper.Install BAM from Blender Extensions or a local addon archive.Open the public Superhive listing.
Story

Start Here
Installation
Install BAM and confirm the AutoMat and MaterialManager panels load in Blender.
Quick Start
Follow the shortest path from a texture folder to created or updated materials.
Features
Review AutoMat, presets, MaterialManager, overlays, cleanup tools, and MatsAsset beta.
FAQ
Read version guidance, BaseColor requirements, Cycles notes, and texture sync behavior.
Changelog
Track public BAM Automat release notes through the current wiki baseline.
Feedback
Report BAM Automat bugs or request documentation improvements.
